Well what I actually WANT to be doing this morning is making “snakes alive” for a Medusa I *imagine* I might be able to make a FRONTAL face for by merging and morphing mirrored profiles with Fantamorph…. I wondered if these hair-bound (if not <hare-brained>) hissers could be created with the “Springy” stuff in iClone 3…. [...]
Posts Tagged ‘iClone 3’
Michelangelo’s David in iClone 3 EX Screen Test
Posted in Learning iClone 3, tagged 3D, 3D Animation, Computer Software, Google 3D Warehouse, iClone, iClone 3, Medusa, Michelangelo's Davd, Sculpture, Snakes, Statues, Windows Media Encoder on July 4, 2009 | Leave a Comment »
I See Icy Eyes
Posted in Computers & Computing, Learning iClone 3, tagged Computer Animation, CrazyTalk, Eyes, iClone, iClone 3, Machinima on July 2, 2009 | Leave a Comment »
I re-cut the G3 head that appears in my last post because there was a, beneath-beak, drippy-lookin’ shadow.
THIS is the Crazy Talk 2D flat image I am using as a speech-reference guide —>
Here is a fifteen second film showing how the Crazy Talk 5 script is re-assigned from the 2D flat face (with which it was [...]
Trying to Re-Create an iClone G2 Head as a G3 Version
Posted in Computers & Computing, Learning iClone 3, MAKING IT !, tagged David Bowie, Digital Art, Famous People, iClone, iClone 3, League of Gentlemen, Literary Figures, Machinima, Portraiture, Work in Progress on June 25, 2009 | Leave a Comment »
After not giving my December-Last-Year <30 Day Trial Period> enough attention (the dog was having cancerous tumors removed and I ate some REAL food (peanuts ‘n’ chish ‘n’ fips) that bunged me into bed with a rabid, and all too debilitatingly Christmas-obliterating case of pitifully putrid pukedom), I have returned to sniffing (if not snuffing) out [...]
Friday 19th December’s iCloning
Posted in Uncategorized, tagged Animation, iClone, iClone 3, iClone 3.1, iProps, Robots on December 19, 2008 | Leave a Comment »
I’m just having a quick look at the iProps provided in the demonstration version of iClone 3.1. You’re given a Robot Woman and her canine companion and can right-click in the Timeline to assign to them pre-created animatons. I think you can trim these to lessen their duration. I can’t yet see how you can [...]
Thursday 18th December’s iCloning
Posted in Uncategorized, tagged 3D, 3D Animation, Animation Helpers, Automation, iClone, iClone 3, iClone 3.1, Trial Software on December 18, 2008 | Leave a Comment »
I have reached page 210 of the iClone 3.1 Ex Manual where the text details the method for creating re-usable “Animation Helpers“. These are pathways that can be saved and re-used on other objects. It seems pretty easy…..and the example WORKED ! Here’s a screenshot.
Apparently my Lenovo ThinkPad can run this simple block (with no [...]
Sunday iCloning – Another Fine Mesh You’ve Got Me Into
Posted in Learning iClone 3, tagged iClone, iClone 3, iClone 3.1, Image Quality, Pixels, Pixies, Puck on December 14, 2008 | Leave a Comment »
Apparently only Generation 3 characters have a jaw bone. CloneCloth is solely for Generation 2 characters….. This suggests that no one in a <custom costume> will be able to YAWN overtly.
Today I failed to understand how to implement motions over rugged landscape (my character “flew”) and then I couldn’t get the Jeep to move in [...]
Saturday’s iCloning – Absolute Bone is an Absolute Boon
Posted in Learning iClone 3, tagged iClone, iClone 3, iClone 3.1, Nose Jobs, Plastic Surgery, Trial Software on December 13, 2008 | Leave a Comment »
11:36
I’m continuing to get my head around the new version of iClone (3.1) and it’s extremely rewarding to be able to make some progress. How uplifting it is to now SEE what effect a motion will have on a character <<immediately AS you pose it ! >> I’ve got the hang of making modifications to [...]
Trying to Like iClone 3
Posted in Learning iClone 3, tagged Computer Animation, iClone, iClone 3 on December 11, 2008 | Leave a Comment »
I’ve got to page 126 of the Manual and am still trying to like iClone 3….. but the experience is very up and down and, as I am tired of the constant crashes, I may have to end today on a DOWN (which seems to always be the way).
I really liked some of the “Look [...]
Learning iClone 3.1
Posted in Learning iClone 3, tagged Director Mode, iClone 3 on December 9, 2008 | Leave a Comment »
14:36
Hmm. I’ve been away from the trial for a couple of days and have just returned to start experimenting with the Director Mode.
I’m not warming to it greatly.
Perhaps you can add in Custom moves of your own later – ultimately letting you steer multiple characters around one another – it probably IS an improvement for [...]
iClone 3.1 – First Impressions (Meet Will Young Tongue)
Posted in TOOLS OF THE T(I)RADE, tagged Animation, Computer Animation, iClone, iClone 3, iClone 3.1, Internet Activation on December 6, 2008 | Leave a Comment »
When Crazy Talk 5 was <sensibly> being Beta-tested last December, the full product was due for release at the start of 2008 and, sure enough, an accomplished piece of software, that can boast many advantages over earlier editions, was delivered in a timely fashion. Meanwhile, iClone 3 (the comprehensive 3D animation package that allows you [...]